HDR Environment Map Estimation for Real-Time Augmented Reality

Gowri Somanath, Daniel Kurz; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2021, pp. 11298-11306

Abstract


We present a method to estimate an HDR environment map from a narrow field-of-view LDR camera image in real-time. This enables perceptually appealing reflections and shading on virtual objects of any material finish, from mirror to diffuse, rendered into a real environment using augmented reality. Our method is based on our efficient convolutional neural network, EnvMapNet, trained end-to-end with two novel losses, ProjectionLoss for the generated image, and ClusterLoss for adversarial training. Through qualitative and quantitative comparison to state-of-the-art methods, we demonstrate that our algorithm reduces the directional error of estimated light sources by more than 50%, and achieves 3.7 times lower Frechet Inception Distance (FID). We further showcase a mobile application that is able to run our neural network model in under 9ms on an iPhone XS, and render in real-time, visually coherent virtual objects in previously unseen real-world environments.

Related Material


[pdf] [supp] [arXiv]
[bibtex]
@InProceedings{Somanath_2021_CVPR, author = {Somanath, Gowri and Kurz, Daniel}, title = {HDR Environment Map Estimation for Real-Time Augmented Reality}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2021}, pages = {11298-11306} }