A Game of Bundle Adjustment - Learning Efficient Convergence

Amir Belder, Refael Vivanti, Ayellet Tal; Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV), 2023, pp. 8428-8437

Abstract


Bundle adjustment is the common way to solve localization and mapping. It is an iterative process in which a system of non-linear equations is solved using two optimization methods, weighted by a damping factor. In the classic approach, the latter is chosen heuristically by the Levenberg-Marquardt algorithm on each iteration. This might take many iterations, making the process computationally expensive, which might be harmful to real-time applications. We propose to replace this heuristic by viewing the problem in a holistic manner, as a game, and formulating it as a reinforcement-learning task. We set an environment which solves the non-linear equations and train an agent to choose the damping factor in a learned manner. We demonstrate that our approach considerably reduces the number of iterations required to reach the bundle adjustment's convergence, on both synthetic and real-life scenarios. We show that this reduction benefits the classic approach and can be integrated with other bundle adjustment acceleration methods.

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[bibtex]
@InProceedings{Belder_2023_ICCV, author = {Belder, Amir and Vivanti, Refael and Tal, Ayellet}, title = {A Game of Bundle Adjustment - Learning Efficient Convergence}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2023}, pages = {8428-8437} }