Clutter Detection and Removal in 3D Scenes with View-Consistent Inpainting

Fangyin Wei, Thomas Funkhouser, Szymon Rusinkiewicz; Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV), 2023, pp. 18131-18141

Abstract


Removing clutter from scenes is essential in many applications, ranging from privacy-concerned content filtering to data augmentation. In this work, we present an automatic system that removes clutter from 3D scenes and inpaints with coherent geometry and texture. We propose techniques for its two key components: 3D segmentation based on shared properties and 3D inpainting, both of which are important problems. We define 3D scene clutter as frequently-moving objects (e.g. clothes or chairs that are typically moved within a few days). The definition of 3D scene clutter (frequently-moving objects) is not well captured by commonly-studied object categories in computer vision. To tackle the lack of well-defined clutter annotations, we group noisy fine-grained labels, leverage virtual rendering, and impose an instance-level area-sensitive loss. Once clutter is removed, we inpaint geometry and texture in the resulting holes by merging inpainted RGB-D images. This requires novel voting and pruning strategies that guarantee multi-view consistency across individually inpainted images for mesh reconstruction. Experiments on ScanNet and Matterport3D dataset show that our method outperforms baselines for clutter segmentation and 3D inpainting, both visually and quantitatively. Project page: https://weify627.github.io/clutter/.

Related Material


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[bibtex]
@InProceedings{Wei_2023_ICCV, author = {Wei, Fangyin and Funkhouser, Thomas and Rusinkiewicz, Szymon}, title = {Clutter Detection and Removal in 3D Scenes with View-Consistent Inpainting}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2023}, pages = {18131-18141} }