MatrixVT: Efficient Multi-Camera to BEV Transformation for 3D Perception

Hongyu Zhou, Zheng Ge, Zeming Li, Xiangyu Zhang; Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV), 2023, pp. 8548-8557

Abstract


This paper proposes an efficient multi-camera to Bird's-Eye-View (BEV) view transformation method for 3D perception, dubbed MatrixVT. Existing view transformers either suffer from poor transformation efficiency or rely on device-specific operators, hindering the broad application of BEV models. In contrast, our method generates BEV features efficiently with only convolutions and matrix multiplications (MatMul). Specifically, we propose describing the BEV feature as the MatMul of image feature and a sparse Feature Transporting Matrix (FTM). A Prime Extraction module is then introduced to compress the dimension of image features and reduce FTM's sparsity. Moreover, we propose the Ring & Ray Decomposition to replace the FTM with two matrices and reformulate our pipeline to reduce calculation further. Compared to existing methods, MatrixVT enjoys a faster speed and less memory footprint while remaining deploy-friendly. Extensive experiments on the nuScenes benchmark demonstrate that our method is highly efficient but obtains results on par with the SOTA method in object detection and map segmentation tasks. Code will be available.

Related Material


[pdf] [arXiv]
[bibtex]
@InProceedings{Zhou_2023_ICCV, author = {Zhou, Hongyu and Ge, Zheng and Li, Zeming and Zhang, Xiangyu}, title = {MatrixVT: Efficient Multi-Camera to BEV Transformation for 3D Perception}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2023}, pages = {8548-8557} }