Stereo-Based 3D Reconstruction of Dynamic Fluid Surfaces by Global Optimization

Yiming Qian, Minglun Gong, Yee-Hong Yang; The IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2017, pp. 1269-1278

Abstract


3D reconstruction of dynamic fluid surfaces is an open and challenging problem in computer vision. Unlike previous approaches that reconstruct each surface point independently and often return noisy depth maps, we propose a novel global optimization-based approach that recovers both depths and normals of all 3D points simultaneously. Using the traditional refraction stereo setup, we capture the wavy appearance of a pre-generated random pattern, and then estimate the correspondences between the captured images and the known background by tracking the pattern. Assuming that the light is refracted only once through the fluid interface, we minimize an objective function that incorporates both the cross-view normal consistency constraint and the single-view normal consistency constraints. The key idea is that the normals required for light refraction based on Snell's law from one view should agree with not only the ones from the second view, but also the ones estimated from local 3D geometry. Moreover, an effective reconstruction error metric is designed for estimating the refractive index of the fluid. We report experimental results on both synthetic and real data demonstrating that the proposed approach is accurate and shows superiority over the conventional stereo-based method.

Related Material


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[bibtex]
@InProceedings{Qian_2017_CVPR,
author = {Qian, Yiming and Gong, Minglun and Yang, Yee-Hong},
title = {Stereo-Based 3D Reconstruction of Dynamic Fluid Surfaces by Global Optimization},
booktitle = {The IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {July},
year = {2017}
}