SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

Yi-Hua Huang, Yang-Tian Sun, Ziyi Yang, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024, pp. 4220-4230

Abstract


Novel view synthesis for dynamic scenes is still a challenging problem in computer vision and graphics. Recently Gaussian splatting has emerged as a robust technique to represent static scenes and enable high-quality and real-time novel view synthesis. Building upon this technique we propose a new representation that explicitly decomposes the motion and appearance of dynamic scenes into sparse control points and dense Gaussians respectively. Our key idea is to use sparse control points significantly fewer in number than the Gaussians to learn compact 6 DoF transformation bases which can be locally interpolated through learned interpolation weights to yield the motion field of 3D Gaussians. We employ a deformation MLP to predict time-varying 6 DoF transformations for each control point which reduces learning complexities enhances learning abilities and facilitates obtaining temporal and spatial coherent motion patterns. Then we jointly learn the 3D Gaussians the canonical space locations of control points and the deformation MLP to reconstruct the appearance geometry and dynamics of 3D scenes. During learning the location and number of control points are adaptively adjusted to accommodate varying motion complexities in different regions and an ARAP loss following the principle of as rigid as possible is developed to enforce spatial continuity and local rigidity of learned motions. Finally thanks to the explicit sparse motion representation and its decomposition from appearance our method can enable user-controlled motion editing while retaining high-fidelity appearances. Extensive experiments demonstrate that our approach outperforms existing approaches on novel view synthesis with a high rendering speed and enables novel appearance-preserved motion editing applications.

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[bibtex]
@InProceedings{Huang_2024_CVPR, author = {Huang, Yi-Hua and Sun, Yang-Tian and Yang, Ziyi and Lyu, Xiaoyang and Cao, Yan-Pei and Qi, Xiaojuan}, title = {SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2024}, pages = {4220-4230} }