-
[pdf]
[supp]
[arXiv]
[bibtex]@InProceedings{Moreau_2026_CVPR, author = {Moreau, Arthur and Shaw, Richard and Nazarczuk, Michal and Shin, Jisu and Tanay, Thomas and Zhang, Zhensong and Xu, Songcen and P\'erez-Pellitero, Eduardo}, title = {Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2026}, pages = {11756-11766} }
Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting
Abstract
Feed-forward 3D Gaussian Splatting (3DGS) models enable real-time scene generation but are hindered by suboptimal pixel-aligned primitive placement, which relies on a dense, rigid grid that limits both quality and efficiency. We introduce a new feed-forward architecture that detects 3D Gaussian primitives at a sub-pixel level, replacing the pixel grid with an adaptive, "Off-The-Grid" distribution. Inspired by keypoint detection, our decoder learns to locally distribute primitives across image patches. We also provide an Adaptive Density mechanism by assigning varying number of primitives per patch based on Shannon entropy. We combine the proposed decoder with a pre-trained 3D reconstruction backbone and train them end-to-end using photometric supervision without any 3D annotation. The resulting pose-free model generates photorealistic 3DGS scenes in seconds, achieving state-of-the-art novel view synthesis for feed-forward models. It outperforms competitors while using far fewer primitives, demonstrating a more accurate and efficient allocation that captures fine details and reduces artifacts.
Related Material

