Transferable 3D Adversarial Textures Using End-to-End Optimization

Camilo Pestana, Naveed Akhtar, Nazanin Rahnavard, Mubarak Shah, Ajmal Mian; Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 2022, pp. 88-97

Abstract


Deep visual models are known to be vulnerable to adversarial attacks. The last few years have seen numerous techniques to compute adversarial inputs for these models. However, there are still under-explored avenues in this critical research direction. Among those is the estimation of adversarial textures for 3D models in an end-to-end optimization scheme. In this paper, we propose such a scheme to generate adversarial textures for 3D models that are highly transferable and invariant to different camera views and lighting conditions. Our method makes use of neural rendering with explicit control over the model texture and background. We ensure transferability of the adversarial textures by employing an ensemble of robust and non-robust models. Our technique utilizes 3D models as a proxy to simulate closer to real-life conditions, in contrast to conventional use of 2D images for adversarial attacks. We show the efficacy of our method with extensive experiments.

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[bibtex]
@InProceedings{Pestana_2022_WACV, author = {Pestana, Camilo and Akhtar, Naveed and Rahnavard, Nazanin and Shah, Mubarak and Mian, Ajmal}, title = {Transferable 3D Adversarial Textures Using End-to-End Optimization}, booktitle = {Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)}, month = {January}, year = {2022}, pages = {88-97} }