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[arXiv]
[bibtex]@InProceedings{Sun_2023_ICCV, author = {Sun, Cheng and Cai, Guangyan and Li, Zhengqin and Yan, Kai and Zhang, Cheng and Marshall, Carl and Huang, Jia-Bin and Zhao, Shuang and Dong, Zhao}, title = {Neural-PBIR Reconstruction of Shape, Material, and Illumination}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2023}, pages = {18046-18056} }
Neural-PBIR Reconstruction of Shape, Material, and Illumination
Abstract
Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce an accurate and highly efficient object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Our pipeline firstly leverages a neural SDF based shape reconstruction to produce high-quality but potentially imperfect object shape. Then, we introduce a neural material and lighting distillation stage to achieve high-quality predictions for material and illumination. In the last stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction of object shape, material, and illumination. Experimental results demonstrate our pipeline significantly outperforms existing methods quality-wise and performance-wise. Code: https://neural-pbir.github.io/
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