GenZI: Zero-Shot 3D Human-Scene Interaction Generation

Lei Li, Angela Dai; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024, pp. 20465-20474

Abstract


Can we synthesize 3D humans interacting with scenes without learning from any 3D human-scene interaction data? We propose GenZI the first zero-shot approach to generating 3D human-scene interactions. Key to GenZI is our distillation of interaction priors from large vision-language models (VLMs) which have learned a rich semantic space of 2D human-scene compositions. Given a natural language description and a coarse point location of the desired interaction in a 3D scene we first leverage VLMs to imagine plausible 2D human interactions inpainted into multiple rendered views of the scene. We then formulate a robust iterative optimization to synthesize the pose and shape of a 3D human model in the scene guided by consistency with the 2D interaction hypotheses. In contrast to existing learning-based approaches GenZI circumvents the conventional need for captured 3D interaction data and allows for flexible control of the 3D interaction synthesis with easy-to-use text prompts. Extensive experiments show that our zero-shot approach has high flexibility and generality making it applicable to diverse scene types including both indoor and outdoor environments.

Related Material


[pdf] [supp] [arXiv]
[bibtex]
@InProceedings{Li_2024_CVPR, author = {Li, Lei and Dai, Angela}, title = {GenZI: Zero-Shot 3D Human-Scene Interaction Generation}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2024}, pages = {20465-20474} }