HandNeRF: Neural Radiance Fields for Animatable Interacting Hands

Zhiyang Guo, Wengang Zhou, Min Wang, Li Li, Houqiang Li; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2023, pp. 21078-21087

Abstract


We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views. Given multi-view images of a single hand or interacting hands, an off-the-shelf skeleton estimator is first employed to parameterize the hand poses. Then we design a pose-driven deformation field to establish correspondence from those different poses to a shared canonical space, where a pose-disentangled NeRF for one hand is optimized. Such unified modeling efficiently complements the geometry and texture cues in rarely-observed areas for both hands. Meanwhile, we further leverage the pose priors to generate pseudo depth maps as guidance for occlusion-aware density learning. Moreover, a neural feature distillation method is proposed to achieve cross-domain alignment for color optimization. We conduct extensive experiments to verify the merits of our proposed HandNeRF and report a series of state-of-the-art results both qualitatively and quantitatively on the large-scale InterHand2.6M dataset.

Related Material


[pdf] [supp] [arXiv]
[bibtex]
@InProceedings{Guo_2023_CVPR, author = {Guo, Zhiyang and Zhou, Wengang and Wang, Min and Li, Li and Li, Houqiang}, title = {HandNeRF: Neural Radiance Fields for Animatable Interacting Hands}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2023}, pages = {21078-21087} }