WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion

Soyong Shin, Juyong Kim, Eni Halilaj, Michael J. Black; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024, pp. 2070-2080

Abstract


The estimation of 3D human motion from video has progressed rapidly but current methods still have several key limitations. First most methods estimate the human in camera coordinates. Second prior work on estimating humans in global coordinates often assumes a flat ground plane and produces foot sliding. Third the most accurate methods rely on computationally expensive optimization pipelines limiting their use to offline applications. Finally existing video-based methods are surprisingly less accurate than single-frame methods. We address these limitations with WHAM (World-grounded Humans with Accurate Motion) which accurately and efficiently reconstructs 3D human motion in a global coordinate system from video. WHAM learns to lift 2D keypoint sequences to 3D using motion capture data and fuses this with video features integrating motion context and visual information. WHAM exploits camera angular velocity estimated from a SLAM method together with human motion to estimate the body's global trajectory. We combine this with a contact-aware trajectory refinement method that lets WHAM capture human motion in diverse conditions such as climbing stairs. WHAM outperforms all existing 3D human motion recovery methods across multiple in-the-wild benchmarks. Code is available for research purposes at http://wham.is.tue.mpg.de/.

Related Material


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[bibtex]
@InProceedings{Shin_2024_CVPR, author = {Shin, Soyong and Kim, Juyong and Halilaj, Eni and Black, Michael J.}, title = {WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2024}, pages = {2070-2080} }