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[bibtex]@InProceedings{Banerjee_2025_CVPR, author = {Banerjee, Prithviraj and Shkodrani, Sindi and Moulon, Pierre and Hampali, Shreyas and Han, Shangchen and Zhang, Fan and Zhang, Linguang and Fountain, Jade and Miller, Edward and Basol, Selen and Newcombe, Richard and Wang, Robert and Engel, Jakob Julian and Hodan, Tomas}, title = {HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos}, booktitle = {Proceedings of the Computer Vision and Pattern Recognition Conference (CVPR)}, month = {June}, year = {2025}, pages = {7061-7071} }
HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videos
Abstract
We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition to simple pick-up, observe, and put-down actions, the subjects perform actions typical for a kitchen, office, and living room environment. The recordings include multiple synchronized data streams containing egocentric multi-view RGB/monochrome images, eye gaze signal, scene point clouds, and 3D poses of cameras, hands, and objects. The dataset is recorded with two headsets from Meta: Project Aria, which is a research prototype of AI glasses, and Quest 3, a virtual-reality headset that has shipped millions of units. Ground-truth poses were obtained by a motion-capture system using small optical markers attached to hands and objects. Hand annotations are provided in the UmeTrack and MANO formats, and objects are represented by 3D meshes with PBR materials obtained by an in-house scanner. In our experiments, we demonstrate the effectiveness of multi-view egocentric data for three popular tasks: 3D hand tracking, model-based 6DoF object pose estimation, and 3D lifting of unknown in-hand objects. The evaluated multi-view methods, whose benchmarking is uniquely enabled by HOT3D, significantly outperform their single-view counterparts.
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