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[bibtex]@InProceedings{Chen_2025_ICCV, author = {Chen, Jie and Hu, Zhangchi and Wu, Peixi and Zhu, Huyue and Li, Hebei and Sun, Xiaoyan}, title = {DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2025}, pages = {26349-26359} }
DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Rendering
Abstract
Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D hash encoding provides an explicit representation without low-rank constraints, directly applying it to the entire dynamic scene leads to substantial hash collisions and redundancy. To address these challenges, we present DASH, a real-time dynamic scene rendering framework that employs 4D hash encoding coupled with self-supervised decomposition. Our approach begins with a self-supervised decomposition mechanism that separates dynamic and static components without manual annotations or precomputed masks. Next, we introduce a multiresolution 4D hash encoder for dynamic elements, providing an explicit representation that avoids the low-rank assumption. Finally, we present a spatio-temporal smoothness regularization strategy to mitigate unstable deformation artifacts. Experiments on real-world datasets demonstrate that DASH achieves state-of-the-art dynamic rendering performance, exhibiting enhanced visual quality at real-time speeds of 264 FPS on a single 4090 GPU. Code: https://github.com/chenj02/DASH.
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