ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors

Minsu Kim, Subin Jeon, In Cho, Mijin Yoo, Seon Joo Kim; Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV), 2025, pp. 27042-27051

Abstract


Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering unseen viewpoints, limiting seamless scene exploration. To address this, we propose a 3DGS-based pipeline that generates additional training views to enhance reconstruction. We introduce an information-gain-driven virtual camera placement strategy to maximize scene coverage, followed by video diffusion priors to refine rendered results. Fine-tuning 3D Gaussians with these enhanced views significantly improves reconstruction quality. To evaluate our method, we present Wild-Explore, a benchmark designed for challenging scene exploration. Experiments demonstrate that our approach outperforms existing 3DGS-based methods, enabling high-quality, artifact-free rendering from arbitrary viewpoints.

Related Material


[pdf] [supp] [arXiv]
[bibtex]
@InProceedings{Kim_2025_ICCV, author = {Kim, Minsu and Jeon, Subin and Cho, In and Yoo, Mijin and Kim, Seon Joo}, title = {ExploreGS: Explorable 3D Scene Reconstruction with Virtual Camera Samplings and Diffusion Priors}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV)}, month = {October}, year = {2025}, pages = {27042-27051} }