CSG-Fusion: Consistent Sparse-View Gaussian Splatting via Matching-based Fusion

Yan Xia, Wenbo Ji, Weirong Chen, Daniel Cremers; Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) Workshops, 2025, pp. 2632-2641

Abstract


Recent developments in Gaussian splatting have enabled high-fidelity 3D reconstruction from multi-view images, but pixel-aligned methods such as MASt3R often produce redundant primitives and inconsistent geometry under few-view settings. We propose CSG-Fusion, a feed-forward framework that mindfully integrates pixel-aligned pointmap to reduce redundant primitives and produce compact and consistent 3D structures. Our approach leverages a matching prior with spatial thresholds to prune overlapping Gaussians, forming a coherent base 3D model, and then applies a mask-based feature aggregation module to merge local features and improve photometric consistency with fewer primitives. To enforce cross-view agreement after fusion, we further incorporate context-view supervision to align appearance and geometry across perspectives. Experiments on the large-scale ScanNet++ and object-level DTU benchmarks demonstrate both the efficiency and generalization of our method. Compared to the leading pose-known and pose-free approaches, our method achieves higher rendering quality with substantially fewer Gaussians.

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[bibtex]
@InProceedings{Xia_2025_ICCV, author = {Xia, Yan and Ji, Wenbo and Chen, Weirong and Cremers, Daniel}, title = {CSG-Fusion: Consistent Sparse-View Gaussian Splatting via Matching-based Fusion}, booktitle = {Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) Workshops}, month = {October}, year = {2025}, pages = {2632-2641} }