Surface-from-Gradients: An Approach Based on Discrete Geometry Processing

Wuyuan Xie, Yunbo Zhang, Charlie C. L. Wang, Ronald C.-K. Chung; Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2014, pp. 2195-2202

Abstract


In this paper, we propose an efficient method to reconstruct surface-from-gradients (SfG). Our method is formulated under the framework of discrete geometry processing. Unlike the existing SfG approaches, we transfer the continuous reconstruction problem into a discrete space and efficiently solve the problem via a sequence of least-square optimization steps. Our discrete formulation brings three advantages: 1) the reconstruction preserves sharp-features, 2) sparse/incomplete set of gradients can be well handled, and 3) domains of computation can have irregular boundaries. Our formulation is direct and easy to implement, and the comparisons with state-of-the-arts show the effectiveness of our method.

Related Material


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[bibtex]
@InProceedings{Xie_2014_CVPR,
author = {Xie, Wuyuan and Zhang, Yunbo and Wang, Charlie C. L. and Chung, Ronald C.-K.},
title = {Surface-from-Gradients: An Approach Based on Discrete Geometry Processing},
booktitle = {Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR)},
month = {June},
year = {2014}
}