Mip-Splatting: Alias-free 3D Gaussian Splatting

Zehao Yu, Anpei Chen, Binbin Huang, Torsten Sattler, Andreas Geiger; Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024, pp. 19447-19456

Abstract


Recently 3D Gaussian Splatting has demonstrated impressive novel view synthesis results reaching high fidelity and efficiency. However strong artifacts can be observed when changing the sampling rate e.g. by changing focal length or camera distance. We find that the source for this phenomenon can be attributed to the lack of 3D frequency constraints and the usage of a 2D dilation filter. To address this problem we introduce a 3D smoothing filter to constrains the size of the 3D Gaussian primitives based on the maximal sampling frequency induced by the input views. It eliminates high-frequency artifacts when zooming in. Moreover replacing 2D dilation with a 2D Mip filter which simulates a 2D box filter effectively mitigates aliasing and dilation issues. Our evaluation including scenarios such a training on single-scale images and testing on multiple scales validates the effectiveness of our approach.

Related Material


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[bibtex]
@InProceedings{Yu_2024_CVPR, author = {Yu, Zehao and Chen, Anpei and Huang, Binbin and Sattler, Torsten and Geiger, Andreas}, title = {Mip-Splatting: Alias-free 3D Gaussian Splatting}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2024}, pages = {19447-19456} }