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[arXiv]
[bibtex]@InProceedings{Tang_2024_CVPR, author = {Tang, Jiapeng and Nie, Yinyu and Markhasin, Lev and Dai, Angela and Thies, Justus and Nie{\ss}ner, Matthias}, title = {DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis}, booktitle = {Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)}, month = {June}, year = {2024}, pages = {20507-20518} }
DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis
Abstract
We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each object configuration which is characterized as a concatenation of different attributes including location size orientation semantics and geometry features. We introduce a diffusion network to synthesize a collection of 3D indoor objects by denoising a set of unordered object attributes. Unordered parametrization simplifies and eases the joint distribution approximation. The shape feature diffusion facilitates natural object placements including symmetries. Our method enables many downstream applications including scene completion scene arrangement and text-conditioned scene synthesis. Experiments on the 3D-FRONT dataset show that our method can synthesize more physically plausible and diverse indoor scenes than state-of-the-art methods. Extensive ablation studies verify the effectiveness of our design choice in scene diffusion models.
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